A specialist colour-science product company
Orion Colour brings together colour science, broadcast engineering, software architecture, product design, and real live-production and post-production experience — building technologies and products for the workflows that demand the most from colour.
Real colour and production experience
Pablo Garcia Soriano
Colour SciencePablo makes sure that technology works for artists and creators as well as for engineers, the way they expect it to. He has worked as a colourist and colour supervisor for more than 15 years, and since 2016 at some of the world's largest broadcast sports events as an HDR supervisor and consultant. Pablo is a member of the ACES Technical Advisory Committee for the development of ACES 2.0.
Gino Bollaert
Product & EngineeringGino is a product designer and software architect with 20 years of experience. He co-designed FMOD Studio, a paradigm-shifting digital audio workstation for games used by Microsoft, Sony, Disney, EA and other major game studios. Gino has recently been collaborating with colour scientists from CSIC (Spain) to develop applications using adaptive camera-to-display tone-mapping technology.
Nick Shaw
Colour Pipeline ConsultantNick has been working in post-production for over 25 years. He now provides consultancy and training on colour-managed pipelines, through his company Antler Post, to post and VFX facilities in London and internationally. He has also been heavily involved in the development of ACES 2.0 as a consultant for AMPAS and as a member of the Technical Advisory Committee.
Jordi Recort
Bio pendingBiography to follow.